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U4GM guide Wyvern Cleave Druid Build for T17 and Ubers
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Ever since the December 12 launch, poe.ninja's been a sea of Druids, and yeah, I got pulled in too. I ended up sticking with Wyvern Cleave after trying a couple "meta" rerolls, and it's the first time this league I've actually wanted to keep mapping instead of logging off. If you're shopping around for upgrades while you learn the rhythm, grabbing a few PoE 2 Items can smooth out the awkward middle where your damage is fine but your defenses feel like paper.
Why it feels good in maps
This setup isn't "press one button and win." It's more like you're constantly making small choices. For general clear, Rend does the heavy lifting. Once you've got Tribal Fury online, packs don't just die, they burst outward. You Pounce in, tap Rend, and you're already moving again. That's the part people don't say enough: the build feels fast because it doesn't ask you to stand still. You'll notice it most in juiced T16–T17 layouts where stopping for half a second usually gets you clipped by something off-screen.
Bossing is a different headspace
On bosses, you play it more like a rotation. First, Wing Blast to build up power charges. Then you swap gears and channel Empowered Oil Barrage. The channel ramps, so you're watching the fight and your timing at the same time. It's not hard, but it's not brainless either. I like that it rewards patience: step out, reset your position, go again. When it clicks, Ubers stop feeling like a panic sprint and start feeling like a plan.
Leveling and early survival
Early Druid can be rough. You don't have the layers yet, and you'll get reminded fast. Most people who quit the build do it here. The fix is boring but real: take your defense nodes early, especially Bastion of the Forest, and don't pretend you can "just dodge everything." Cloak of Flame is a huge stabiliser once you can equip it, because shifting some phys into fire buys you reaction time. After you hit maps and move into the Shaman ascendancy, Avatar of Evolution starts doing heavy work by converting your phys into random elements, and Reactive Growth helps you stop exploding to random spikes.
Gear pressure and making it affordable
The ceiling is high, but the shopping list is picky. You want serious attack speed on the weapon or the whole thing feels sluggish. Soul Tether matters too, because overleech into ES covers the moments where you're mid-shift and can't afford to hesitate. If you're crafting, you'll probably live in Essences and Delirium for a while, and bricking a good base feels awful. If you'd rather skip some of that grind and just get rolling, it's pretty common to look for cheap PoE 2 Items so you can lock in the core pieces and spend your playtime actually learning the fights instead of staring at failed crafts.
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